
AutoShoot3
AutoShoot3 is an isometric survivor-like: move your character while your weapon auto-fires at the nearest enemies. Each level-up offers 3 upgrade choices — elemental weapons (Frost ❄️, Fire 🔥, Lightning ⚡, combinable into combos), damage, speed, regen...
- 3 escalating tiers per run, each capped by a boss with its own combat pattern (melee brute, ranged archer, summoner necromancer).
- 8 enemy archetypes: grunt, runner, tank, ranged, exploder, splitter, summoner, plus destructible nests that keep spawning zombies until destroyed.
- Persistent meta-progression across runs: currency, permanent passive upgrades, 5 playable characters with distinct playstyles, unlockable run modifiers, custom seeds.
- Daily challenges and achievements for a reason to come back.
- 2 procedurally generated biomes (cave / ice), zero imported assets — everything is drawn and synthesized at runtime (including the chiptune music and ambience).
- Playable with keyboard (AZERTY/QWERTY) or touch (virtual joystick on mobile), UI available in French and English.
A run takes about 15-20 minutes. Free, no monetization.
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | akro59 |
| Genre | Survival |
| Made with | Godot |
| Tags | 2D, bullet-heaven, Godot, Isometric, Procedural Generation, Roguelite, Singleplayer, Survivor-like, Top-Down |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |






Leave a comment
Log in with itch.io to leave a comment.